Hey everyone! Starting today I will no longer be supporting 3ds max, this includes any maxscript’s that I written in the past. Included with this I have also cut ties with the hacking community and will no longer participate in any projects which involve 'acquiring models' Consequently, I will likely stop posting on my youtube channel and deviant art account as they mostly had revolved around 3ds max. This decision was made as a result of the declining popularity and relevance of 3ds max in the community. I will understand if anyone chooses to unfollow as I have no plans for adding any new content for the foreseeable future. Thankyou for your understanding - Corey
What 3ds Max Means to me... by mariokart64n, journal
What 3ds Max Means to me...
In 2002 @MrWhitefolks got me involved with modding video games, from there I was introduced to two forms of modding. Texture editing and Model Editing, which I had tried my hand in with on Dead or Alive 2 Ultimate and Soul Calibur 2. After awhile of doing that one day I encountered a person that was making 3D renders in 3ds max using models of the DOA girls. And man does sexy sell because next thing I knew, I had pirated 3ds max in a blink! From that point on I started my journey with 3ds... I wanted to know more about 3D and how to make 3D renders myself so I played around in 3ds max for hours on end, and I was hooked! There I formed an obsession using what little I learned from 3ds max I spent a few years rigging models for Garrys Mod. I continued using 3ds max off and on over the next several years exercising skills in model editing, rigging, porting, and a bit of rendering. But then one day I was introduced to another side of 3ds max that I had never knew existed. Thanks to a